The Travelling Necromancer Problem
Create looping paths through the countryside, and trap its citizens in the loop of death and undeath.
Mouse controls only, To get started: click on your tower, then a graveyard, then on the tower again.
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Tutorial:
You enqueue a route by clicking on Locations, the route must begin and end with the Necromancer's Tower. The currently selected Location will have it's roads highlighted; green if going in that direction will leave enough Movement to return to the Tower by some route, red otherwise. Clicking on any Location currently in the planned route will remove it and all Locations enqueued after it from the route.
Movement is represented by the blue mana skull orb, it indicates how much you have remaining when planning a route. Movement is increased by acquiring more Undead.
Undead are acquired by bringing Corpses back to the Necromancer's Tower. One to three will be generated by visiting a Graveyard, or they are created by dying units. Each Undead can only carry one Corpse with them, any additional Corpses will remain at the Location where they were generated.
To win, complete a route after visiting a Castle.
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Made in 96 Hours for GMTK Jam 2025
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Nathmate - Game Design, Programming
https://github.com/nathm8/GMTK2025/
Dylan - Art
https://www.artstation.com/dylanyoungart
Alan Smithee - Music
| Status | Prototype |
| Platforms | HTML5 |
| Authors | nathmate, dylanyoungart |
| Genre | Strategy |
| Tags | 2D, Fantasy, Game Maker's Toolkit Jam, Incremental, necromancy, number-go-up, Short, Singleplayer, Skeletons |

Comments
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I encountered a bug where one or two of the undead started teleporting everywhere
The undead minions going zoomies is a bit janky, but is intended. I intend to tone it down a bit in the post-jam version.
I think this one might just need a little more time to figure out what it wants to do. It looks like it's set up such that you're supposed to literally make a full loop around cities in order to claim them, but your randomly floating little dudes just kinda slap into random enemies and die on every loop. Without any kind of tutorials about victory or combat mechanics, this just feels like I'm looping to lose.
same, tbh.
A tutorial will be forthcoming, thanks for the feedback.